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Features · Audio

Voice, music, and sound — one panel.

Narrate a script with a natural voice, score it with generated music, and drop in the sound effects — three kinds of audio generation in one workspace, with a built-in waveform editor for the cleanup. Generation runs on your own API keys; editing runs locally on your machine.

Choose

Three kinds of sound, one picker.

Switch the composer between speech, music, and sound effects — the model picker filters to what supports the active type, and your choice is remembered per category. ElevenLabs for a warm narrator, Lyria for a score, SFX 1.5 for foley: one API key per platform unlocks them all.
Speak

A script in, a voiceover out.

Paste the script, pick a model and a voice, and generate. Voices come from each model's own roster, with per-voice controls — speed, stability, similarity — on models that expose them.The clip below the mockup is a real, unretouched Eleven v3 generation from CSuite — press play. The prompt in the bar is the exact script it read.
Real output · Eleven v3narration.mp3
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Compose

Describe the mood, get the music.

Instrumentation, tempo, texture — describe it like a brief to a session musician and the model composes it. Royalty questions don't follow you around: it's your generation, made with your key.The 30-second clip below is a real Lyria 3 composition from the exact prompt shown — the same brief every music model in the catalog answers on its detail page.
Real output · Lyria 3ambient.mp3
0:00 / 0:30
Foley

Sound effects on demand.

The door slam, the forest ambience, the projector whir — describe the sound instead of digging through sample libraries, and drop the result straight into a video composition or export it for your editor.Below: a real SFX 1.5 generation of the prompt shown — a heavy wooden door in a stone corridor.
Real output · SFX 1.5impact.mp3
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Edit

Clean it up without leaving the app.

A waveform editor built into the player covers the usual cleanup — no export to another tool. Every edit renders locally on your machine and saves in place or as a new copy, in lossless WAV.

Trim to the take

Cut the silence off both ends of a recording, or pull one clean take out of a long session — drag the handles on the waveform and everything outside the selection goes.

Fade in, fade out

Give a generated music bed a smooth entrance and exit before it goes under a voiceover — set the fade lengths and the envelope is applied to the waveform.

Fix the level

A quiet voiceover next to a loud music bed is the most common mix problem there is — boost or cut the clip's volume until the levels sit right.

Change the speed

Turn a 42-minute lecture recording into a 28-minute listen at 1.5×, or slow a fast take down — the duration updates with the rate.

Convert to WAV

Hand your editor a lossless file: any import — FLAC, OGG, AAC, MP3 — converts to WAV on save, so downstream tools get clean audio with no stacked compression.
FAQ

Audio questions, answered.

How speech, music, and sound-effect generation work in CSuite — voices, costs, editing, and formats.

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